Developed during ToJam 2024, this game was created within two days with a team of 6 game design graduates. It is a wave survival game that has you defeating cake-y enemies and blowing up the carcases with your trusty CakeZooka. However, some enemies are on another plan of existence and you must "invert" your dimension to reach them. But be careful, this new dimension messes with your sense of direction. How long can you outlast the icing onslaught?

Programming
Game Design
Game Jam

A game developed with a team of 6 and alongside the professor of the Child and Youth Care program at Sheridan College. The game sets out to teach a breathing technique to the player in order to combat the onset of a panic/anxiety attack. The breathing technqiue was research and then gamified into a mechanic that is engaging, thoughtful, and easy to pick up that a child can learn how to perform it themselves.

You follow Ace who undertakes the journey to overcome their anxiety alongside their buddy Zen who guides them on this adventure.

Programming
Game Design
Collaborative

A game developed during my third year at Sheridan College in a team of 4. The group performed research on the housing crisis happening in Ontario and created a game from the perspective of a college student living in the midst of this crisis and showing their struggles.

You follow Victoria and see the world from her perspective as she navigates her rent situation One Month at a Time.

Programming
Game Design
Collaborative

A project created as part of an asset creation class with some programming aspects. I modelled a weapon and an attachment and created a scene that allows you switch equip/unequip attachments and change the paint colour all within UE Widget system. Myself and other students collaborated by sharing FBX files of our weapons and attachments and including them in our project for more variety.

Programming
UI
Solo

Hi! I'm Humberto Benitez! I enjoy games that I can get lost in because the story is engaging or if the mechanics are fun to use. It is these kinds of games that inspire me to create my own world that players can explore and play with mechanics that I helped develop.

Favourite Games

  • Gris
  • The Last of Us Part II
  • Shadow of the Colossus

Interests

  • Sports
  • Practicing Guitar
  • Video Games

Hobbies

  • Gym
  • Reading
  • Doodling
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